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中国互联网已成“麻将”? 2007-4-6 18:19:19 点击这里,一起来讨论和分析 |
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如今中国互联网到处充满着娱乐的味道,甚至还有人乐观地认为,中国在娱乐应用上超越了美国。但有关专家却指出,娱乐只是互联网的功用之一,它令中国互联网得以更广泛地普及,并带动这个产业走过最困难的时期。但过度娱乐化并非长久之计,中国互联网应当在“有用性”上挖掘潜力,回归到商务的正确轨道上来。 report, "he pointed out, five years, a sustained decline in the rate of young people reading. Survey shows that 43.0% of the respondents do not have a fixed time for reading. able to read for one hour or more daily were only 11.8%. Who created the entertainment tides caused by the Internet in China is characterized by the lowest common denominator entertainment over the Internet one of the reasons. Internet in the 19th report released by CNNIC showed : By the end of 2006, The number of Internet users in China has reached 137 million, accounting for 10.5% of China's total population. Among China's highest proportion of young people aged 18-24, reached 35.2%. Internet users below the age of 18 accounted for as high as the proportion of Internet users aged below 52.4%! 17.2%,24 And Morgan Stanley's survey also showed that the network of community and the United States, 70% of China's Internet users are young people below the age of 30, and the United States is just the opposite. This means that the differences in the two age of the Internet have vastly different spending habits and interests. So today's China Internet, we take a look to see is the same old peculiar scene : "Sister Furong" have emerged, moral bottom line is constantly setting new members to join together with friends to vote Grassroots stars portray themselves everywhere -- in the surprising words from audio to video. even traditional red classics live. From the desktop into the air by the China Internet to find a piece of "clean" areas has been difficult. Many enterprises are driven by a variety of entertainment has played an instrumental role. Video overnight more than 300 websites forbearance, even in the world but also a miracle; Find a star instead of hers. Enterprise never actually feel like their daughters to marry a dowry to the same either. and the screen, such as flour, the vent network Chinese friends to adapt to the Internet and other networks are entertainment, the name sounds so competitors would envy. Jian-Feng Xu, vice president of the Internet in China, the demand for entertainment is the reality, from the supply side, Entertainment also has been proven to be an effective means of access flow and earnings. speculation or incitement to an excellent web site can be expanded quickly, Therefore, in the capital of the enterprises are under pressure often lack sufficient patience and an adventurous spirit to discover new possibilities. From another perspective, or we can "understand" about life : entertainment, we all struggle too hard. Entertainment pressure needed to resolve. Finally, with regard to relevant Internet supervision departments concerned, to allow more people to meet over the Internet. They do not care what the Internet for the free development of the Internet, the Internet has accelerated the trend of entertainment. The real business of the industry experts believe the future lies in China, Internet industry and the pharmaceutical industry taking a similar path. Wireless value-added network games and the profiteering opportunities for concealed a lot of problems. No innovation, no need for a high standard of corporate governance, Most Chinese Internet companies can always rely on two incomes pipeline profits, investors moved, moved the capital market. Today, the Internet has become an industry with no technical content, When the wireless and online games profits after the bursting of the bubble, which in the end will be picked up. Internet analyst Jinan Steel said that the entertainment itself is not wrong, or even denied. The problem is that the impetuous over the Internet entertainment industry environment, suppress innovation. Internet users are limited time, users can be directed to a certain extent. When the spending habits tend to gradually entertainment type businesses of course be willing to provide more supply, therefore entertainment has become increasingly serious. All linked to the issue of entertainment to engage in "useful" new resources will be significantly reduced. In addition to the professional growth of students, the Internet will gradually change the structure of demand. entertainment services while increasing homogenization, competition is becoming increasingly fierce, people will notice that Entertainment is likely to become a panacea from the "poison pill." The living environment from the Internet, entertainment is the needs of the public. The decision to rely on advertising revenue for Internet companies is continually expanding. Out of the original large websites and the need for more profit growth in advertising sources and the demand for new sources of advertising for the website have also expanded. But after homogenization and entertainment for the over-dependence on advertising, a greater degree. Entertainment enterprises will be dragged into the mire for advertising clients, its worst level in the next few years will continue to grow. The result is far below the increase in advertising platform advertising growth rate. Hailed as the "Father of the Internet" Vinton doctorate in the United States, China Web2.0 future of the Internet, not video. is not what other dazzling technology or concept Internet real future lies in the shift from the entertainment business, the entertainment consumer products become necessities. Source : Beijing Daily
2007-4-6
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